The point of no return comes in multiple flavors which basically correlate to points on Zarf's Cruelty Scale of Interactive Fiction (see Unwinnable by Design): If there aren't, crossing this point without sufficient resources (health, ammo, etc.) to survive the challenges ahead can result in the game becoming Unwinnable, especially if there's a Save Point beyond it, but no means to heal or restock supplies. There may or may not be Save Points, Trauma Inns, or item shops past the Point of No Return. You may even hear the narrator or another character warn you that "there is no going back" or " This Is the Final Battle". This often happens near the game's finale, such as before entering The Very Definitely Final Dungeon or just before challenging the Final Boss. the Infinity +1 Sword) are effectively lost permanently from here on out. The Point of No Return is a place in the story of a video game where it permanently becomes impossible to revisit earlier areas.
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